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Guide to Game Design vol 2

How to Design Games

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Guide to Game Design vol 2

Get serious about your game design, with advice from professionals on all the major facets of design. This volume contains more than a dozen crucial essays to help you succeed in freelancing, playtest, and publication, including:

  • The Art of the Pitch
  • Challenging Players
  • Freelance Discipline, AKA Talent Won't Save You
  • How to Run a Playtest with Real Results
  • Design From the Bottom Up
  • What Playtest Teaches You
  • Mystery Adventures
  • Creating Play Depth
  • How NOT to Design a Magic Item
  • Fortunate Accidents
  • How to Make Your Design Matter
  • How to Sell Designs and Influence Editors

This 96-page collection of essays—many previously presented only to patrons of OPEN DESIGN—is now available to the public for the first time. Improve your design -- and your odds of publication -- today!

Order Today!