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<?xml-stylesheet type="text/xsl" href="http://wolfgangbaur.com/utility/FeedStylesheets/atom.xsl" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en"><title type="html">Open Design Blog</title><subtitle type="html" /><id>http://wolfgangbaur.com/blogs/open_design/atom.aspx</id><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/default.aspx" /><link rel="self" type="application/atom+xml" href="http://wolfgangbaur.com/blogs/open_design/atom.aspx" /><generator uri="http://communityserver.org" version="3.0.20611.960">Community Server</generator><updated>2008-09-05T14:45:34Z</updated><entry><title>KQ Monsters: Spring-Heeled Jack</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/06/kq-monsters-spring-heeled-jack.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/10/06/kq-monsters-spring-heeled-jack.aspx</id><published>2008-10-06T19:13:50Z</published><updated>2008-10-06T19:13:50Z</updated><content type="html">The Monday Monsters series continues at KQ.com, this time with Joshua Stevens weighing in on the figure called Spring-Heeled Jack . He&amp;#39;s a fine individual for a fantasy game or even a supers game, actually. And supposedly, the legend is All True. Take a look!...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/06/kq-monsters-spring-heeled-jack.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=926" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="kobold" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/kobold/default.aspx" /></entry><entry><title>Monsters: Spring-Heeled Jack</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/05/monsters-spring-heeled-jack.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/10/05/monsters-spring-heeled-jack.aspx</id><published>2008-10-06T06:13:37Z</published><updated>2008-10-06T06:13:37Z</updated><content type="html">London, UK (WKQ - London News): The investigation of the vicious attacks on Samantha Grey, 27, and Catherine Hulme, 32, last week in Greenwich has taken a strange turn. Their mysterious assailant, dubbed the “Leaping Man,” is now believed to be re-enacting Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/05/monsters-spring-heeled-jack.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=925" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Uncategorized" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Uncategorized/default.aspx" /><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /></entry><entry><title>Nicolas Logue Talks KQ</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/nicolas-logue-talks-kq.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/nicolas-logue-talks-kq.aspx</id><published>2008-10-02T23:05:28Z</published><updated>2008-10-02T23:05:28Z</updated><content type="html">The Master of Horror, the man personally responsible for unleashing Blood of the Gorgon on an unsuspecting group of patrons, speaks about his recent Sinister and D&amp;#038;D projects and about Kobold Quarterly in this Pulp Gamer podcast. Worth a listen, Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/nicolas-logue-talks-kq.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=924" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Uncategorized" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Uncategorized/default.aspx" /></entry><entry><title>WotC Follows Open Design Lead!</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/wotc-follows-open-design-lead.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/wotc-follows-open-design-lead.aspx</id><published>2008-10-02T15:36:27Z</published><updated>2008-10-02T15:36:27Z</updated><content type="html">Turns out that the Empire of the Ghouls project has led WotC to pick up the ghouls theme: they ship Kingdom of the Ghouls in June for 4E. I&amp;#39;m somewhere between delighted that they are doing it, and really annoyed that no one asked me. Ah well, Bruce Cordell is one of the authors, so I know it has a good pedigree. I&amp;#39;m curious to see how much he picks up from the 2nd Edition version....(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/10/02/wotc-follows-open-design-lead.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=923" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="ghouls" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/ghouls/default.aspx" /></entry><entry><title>Ed Greenwood and Open Design</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/30/ed-greenwood-and-open-design.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/30/ed-greenwood-and-open-design.aspx</id><published>2008-09-30T17:10:06Z</published><updated>2008-09-30T17:10:06Z</updated><content type="html">Kobold Quarterly and Open Design have been very fortunate in the quality of their freelancers. I&amp;#8217;m happy to announce that Open Design has accepted an adventure from Ed Greenwood of Forgotten Realms fame. His adventure is a tale of dueling merchants Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/30/ed-greenwood-and-open-design.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=922" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /></entry><entry><title>The 8th Adventure</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/the-8th-adventure.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/the-8th-adventure.aspx</id><published>2008-09-30T01:39:16Z</published><updated>2008-09-30T01:39:16Z</updated><content type="html">All along, the Tales of Zobeck project has promised a set of seven adventures for your amusement. I&amp;#39;m pleased to report that we&amp;#39;ll have eight instead, and that the 8th author is none other than Ed Greenwood . It&amp;#39;s been a while since Mr. Greenwood dabbled in adventure design, but I&amp;#39;m delighted to have his work as part of the first Zobeck adventure anthology. New patrons can sign up to receive this limited edition adventures (and the unlimited edition gazetteer) for a few more weeks...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/the-8th-adventure.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=921" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="zobeck" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/zobeck/default.aspx" /><category term="tales" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/tales/default.aspx" /></entry><entry><title>Monsters: the Jersey Devil</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/monsters-the-jersey-devil.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/monsters-the-jersey-devil.aspx</id><published>2008-09-29T18:21:08Z</published><updated>2008-09-29T18:21:08Z</updated><content type="html">Sicklerville, NJ (WKQ News): Farmers in this Camden County town are growing more concerned by the day. They say their livestock – cows, pigs, and horses mostly – are being attacked in the evening. Few animals have survived the attacks, and the deaths Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/29/monsters-the-jersey-devil.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=920" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /><category term="Articles" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Articles/default.aspx" /><category term="Monsters" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Monsters/default.aspx" /></entry><entry><title>Nicolas Logue Reflects on Collaborative Design</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/nicolas-logue-reflects-on-collaborative-design.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/nicolas-logue-reflects-on-collaborative-design.aspx</id><published>2008-09-26T17:50:53Z</published><updated>2008-09-26T17:50:53Z</updated><content type="html">The Blood of the Gorgon project is complete, and with the benefit of a little hindsight, Nick Logue talks about collaboration in Open Design and collaboration between DMs and players (and throws in the origin story of some of his famous Eberron/Viktor Saint-Demain adventures as a bonus). Give it a look!...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/nicolas-logue-reflects-on-collaborative-design.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=919" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author></entry><entry><title>Game Design the Collaborative Way</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/game-design-the-collaborative-way.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/game-design-the-collaborative-way.aspx</id><published>2008-09-26T17:10:47Z</published><updated>2008-09-26T17:10:47Z</updated><content type="html">Nicolas Logue designed the recent Open Design project, Blood of the Gorgon, a dark and thrill-packed adventure that recently shipped to its patrons. Here he offers some lessons learned and some final reflections on the Open Design process:
Gaming is not Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/26/game-design-the-collaborative-way.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=918" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /><category term="Articles" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Articles/default.aspx" /></entry><entry><title>Monster Madness: The Nain Rouge</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/22/monster-madness-the-nain-rouge.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/22/monster-madness-the-nain-rouge.aspx</id><published>2008-09-22T19:27:53Z</published><updated>2008-09-22T19:27:53Z</updated><content type="html">A new monster from American folklore is up for your amusement at Koboldquarterly.com . It&amp;#39;s by the Might John Ling, and there&amp;#39;s more coming. Because there&amp;#39;s no such thing as too many monsters, I hope to continue this series on a frequent basis. Let me know what you think!...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/22/monster-madness-the-nain-rouge.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=917" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author></entry><entry><title>Monsters: The Nain Rogue</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/21/monsters-the-nain-rogue.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/21/monsters-the-nain-rogue.aspx</id><published>2008-09-22T06:43:01Z</published><updated>2008-09-22T06:43:01Z</updated><content type="html">Detroit, MI (WKQ News): The severe storms have left the Detroit metro area. Over the past 24 hours, Detroit has suffered intense thunderstorms, with wind gusts up to 80 miles per hour felling trees and utility poles throughout the region. A spokesman Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/21/monsters-the-nain-rogue.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=916" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="Uncategorized" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Uncategorized/default.aspx" /><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /><category term="monster" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/monster/default.aspx" /></entry><entry><title>Interview with Dungeon Crawl Mastermind Harley Stroh</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/17/interview-with-dungeon-crawl-mastermind-harley-stroh.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/17/interview-with-dungeon-crawl-mastermind-harley-stroh.aspx</id><published>2008-09-17T15:09:15Z</published><updated>2008-09-17T15:09:15Z</updated><content type="html">There&amp;#39;s a great interview with Harley Stroh over on the KQ site. He spills the beans about what he looks for in adventures and how he approaches design. Definitely worth a read....(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/17/interview-with-dungeon-crawl-mastermind-harley-stroh.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=915" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="kobold" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/kobold/default.aspx" /></entry><entry><title>Interview: Harley Stroh</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/16/interview-harley-stroh.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/16/interview-harley-stroh.aspx</id><published>2008-09-17T06:44:15Z</published><updated>2008-09-17T06:44:15Z</updated><content type="html">Harley Stroh mostly writes adventures—good old, down and dirty dungeon crawls reminiscent of the AD&amp;#038;D modules of yesteryear. His scenarios feature vengeful rat kings, bat-riding goblins, and twisted, giggling evil gnomes who worship the eldritch Read More......(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/16/interview-harley-stroh.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=914" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="interview" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/interview/default.aspx" /><category term="Front Page" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/Front+Page/default.aspx" /></entry><entry><title>Patrons Wanted</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/15/patrons-wanted.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/15/patrons-wanted.aspx</id><published>2008-09-15T18:11:34Z</published><updated>2008-09-15T18:11:34Z</updated><content type="html">The seven adventures of the 3E Tales of Zobeck project are off to the editor, and the Gazetteer is very close to turnover. That Gazetteer is packed with clockwork magic, details of the kobold ghetto, and lots of adventure hooks for any city setting. The city map is well underway as well. So it&amp;#39;s really a great time to sign up as a patron for Tales ; the project is still underway, but the wait won&amp;#39;t be very long. To support more great art and maps, and to see how this major 3rd Edition expansion...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/15/patrons-wanted.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=913" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author></entry><entry><title>Interview With, Um, Me</title><link rel="alternate" type="text/html" href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/05/interview-with-um-me.aspx" /><id>http://wolfgangbaur.com/blogs/open_design/archive/2008/09/05/interview-with-um-me.aspx</id><published>2008-09-05T21:45:34Z</published><updated>2008-09-05T21:45:34Z</updated><content type="html">An interview I did with the podcasters of Pulp Gamer has appeared at the very end of their Out of Character segment. Worth a listen!...(&lt;a href="http://wolfgangbaur.com/blogs/open_design/archive/2008/09/05/interview-with-um-me.aspx"&gt;read more&lt;/a&gt;)&lt;img src="http://wolfgangbaur.com/aggbug.aspx?PostID=903" width="1" height="1"&gt;</content><author><name>Anonymous</name><uri>http://wolfgangbaur.com/members/Anonymous.aspx</uri></author><category term="interview" scheme="http://wolfgangbaur.com/blogs/open_design/archive/tags/interview/default.aspx" /></entry></feed>