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If the current commission were for just a 3E project or just a 4E project, it would already be funded; patrons have supported the work and there's lots of interest. In a perfect world, I would be merrily writing up the outline and taking the first...
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I never quite know which project is going to pull off the upset. Way back when, I was sure that the Lost City was going to win, and Angels of Our Better Nature, and pretty much every time, I'm wrong. So... I shouldn't be surprised to see that...
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I'm delighted to say that the commission is about halfway met, and that the voting has gone smoothly so far. I also must, regretfully, cut Lords of Lost Arbonesse from the voting, because it is not generating the same level of support as Court of...
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Just a note to say that you can vote for what Zobeck article will appear next in Kobold Quarterly, and make your own suggestions, in this thread .
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I'm preparing the commission for the next projects, and I wanted to ask current and former patrons about how much feedback you prefer at the commission stage. The first Open Design was a head-to-head slugfest of something like 6 proposals, knockout...
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Skip Williams, a designer of 3rd Edition D&D and the author of the Ask the Kobold column in KQ, is interviewed by Pulp Gamer. Check it out!
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An announcement today that the 4th Edition D&D Game System License will be released on June 6 and will be free of charge. Publishers can release materials starting in October. This is quite a delay from the original GSL announcement (which offered...
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I did a podcast this morning that should go live next week. In the meantime, I wanted to point out a specifically Blood of the Gorgon related podcast from a little while ago over at The Tome Show. Nicolas Logue spills the whole bloody story on the project...
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The first note about Kobold Quarterly #4 has appeared in the wider press at WIRED. The blurb appears in the GamerDad updates , and it made me cackle with glee. This review, allow me to quote it to you: "The sole remaining professional roleplaying...
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The next issue has gone to subscribers, with the Ecology of the Cloaker , an angel who has fought her way through Hell, and a mithral dragon. It includes several articles by Open Design patrons, and some great new feats for fighters, plus drunken fey...
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You know, between writing the Blood of the Gorgon, some 4E freelancing, the leadoff for the Crimson Throne, and now, oh, launching a whole new game company , I'm fairly certain that Nicolas Logue is a caffeine-powered robot. There's just no other...
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The success of the Kobold Guide to Game Design (Vol. 1) in PDF has prompted a paper edition. This is a digest-sized edition with a clean layout on heavy paper, and yet is slim enough for reading just about anywhere, with essays on game design basics and...
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As a way to say thanks to everyone who has supported Kobold Quarterly as a subscriber this year, I've given them all a Easter egg: a free adventure from Highmoon Media Productions! No, it's not a trick, a scam, or a teaser for anything else. No...
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Back in the day, long ages past, when Open Design was founded (better known as 2006), I had a problem. And that problem was this: How would I keep patrons entertained while I waited to see if gamers would chip in to fund the project? I mean, I wanted...